What to Define Before Hiring a Developer for Your Software Project
Hiring a developer without a clear scope is the fastest way to burn cash. You'll get quotes ranging from $3,000 to $30,000 for the same idea, miss deadlines, and end up with software that doesn't quite match what you imagined. The fix isn't more meetings — it's a tighter scope document before anyone writes a line of code.
Here's exactly what to define, in what order, and how to structure it so developers can give you accurate quotes and you can hold them accountable.
Start With the Problem, Not the Solution
Most founders walk into developer conversations describing features: "I need a dashboard with charts, user logins, Stripe integration..." That's a wishlist, not a scope.
Instead, write a one-paragraph problem statement before anything else:
- Who has the problem (be specific — "freelance bookkeepers managing 10–30 clients")
- What they currently do that's painful ("track invoices across spreadsheets and email")
- What success looks like ("send and reconcile invoices in under 2 minutes")
This anchors every later decision. When a developer suggests adding AI-powered analytics, you can ask: "Does that help bookkeepers send invoices faster?" If not, it's out of scope.
Define the Core User Journeys
Skip wireframes for now. Write user journeys as plain text sentences. Each one describes a person doing one task from start to finish.
Example user journeys for an invoicing tool:
- A bookkeeper signs up, connects their bank, and imports their first 5 clients in under 10 minutes.
- A bookkeeper creates and sends a recurring monthly invoice to a client in under 60 seconds.
- A client receives the invoice via email, pays via card, and the bookkeeper sees it marked paid automatically.
Aim for 5–10 core journeys. If you have more than 15, your MVP is too big. Cut.
Separate Must-Have, Should-Have, and Later
Use the MoSCoW method — it's old, but it works. For every feature you can think of, label it:
- Must-have: Without this, the product doesn't function. (User signup, send invoice, accept payment)
- Should-have: Important but launchable without. (Email reminders, PDF export)
- Could-have: Nice if cheap. (Custom branding, dark mode)
- Won't-have (this version): Explicitly out of scope. (Mobile app, multi-currency, team accounts)
That last category is the most important. Writing down what you're not building stops scope creep cold. When a developer or stakeholder suggests adding it later, you point at the list.
Specify the Non-Functional Requirements
This is where most scopes fall apart. Functional features are obvious; non-functional requirements are what separate a $5k prototype from a $50k production system.
Decide explicitly on:
- Users at launch: 10? 1,000? 100,000? This changes architecture.
- Devices: Mobile-responsive web only? Native iOS/Android? Tablet-optimised?
- Browsers: Modern browsers only, or do you need IE11 support? (Hopefully not.)
- Uptime expectations: Is occasional downtime fine, or do you need 99.9%?
- Data sensitivity: Are you handling payment data, health records, or just emails?
- Compliance: GDPR, HIPAA, SOC 2, PCI-DSS — any required?
- Languages/locales: English only or multi-language from day one?
A developer quoting on "a simple SaaS app" without knowing these can be off by 5x. Spell them out.
Pick the Integrations Up Front
List every third-party service the software needs to talk to. Be specific about which provider:
- Payments — Stripe? PayPal? Both?
- Email — SendGrid, Postmark, AWS SES?
- Authentication — Auth0, Clerk, custom?
- Analytics — Google Analytics, Mixpanel, PostHog?
- CRM/data sync — HubSpot, Salesforce, a Google Sheet?
Each integration adds setup time, API costs, and ongoing maintenance. A scope that says "integrates with our existing tools" without naming them will get padded heavily — or worse, underestimated.
Set a Realistic Budget Range and Timeline
Founders often hide their budget hoping for a lower quote. It backfires. Developers either over-engineer (assuming unlimited budget) or low-ball with shortcuts you'll regret.
Share a range. "We have $15,000–$25,000 budgeted and want to launch in 10–14 weeks" lets a good developer tell you honestly what fits. If your scope needs $60,000, you'll find out in week one instead of week eight.
Write a One-Page Scope Document
Pull it all together in a single document. Keep it under two pages. A useful structure:
- Problem statement (1 paragraph)
- Target user (3–5 bullets)
- Core user journeys (5–10 numbered sentences)
- Must-have features (bulleted)
- Explicitly out of scope (bulleted)
- Non-functional requirements (bulleted)
- Integrations (bulleted)
- Budget range and target launch date
- Success metrics (how you'll judge if it worked)
Send this to every developer you talk to. The quality of the questions you get back will tell you who's worth hiring. A great developer will push back on vague areas. A weak one will just send a price.
Red Flags in Developer Responses
Once you've shared the scope, watch how candidates respond:
- Instant quote with no questions: They haven't read it, or they'll discover problems mid-build and renegotiate.
- Quote without a breakdown: A lump sum of "$18,000" tells you nothing. Ask for hours or sprints per feature.
- No mention of testing, deployment, or handover: These are 20–30% of real project work. If ignored, they're hidden costs later.
- Vague timelines: "A few months" is not a timeline. Get milestones with dates.
Build a Simple Acceptance Criteria List
For each must-have feature, write 2–3 sentences describing what "done" means. Example for "send invoice":
- User can select a client, line items, and due date.
- Invoice is delivered to the client's email within 30 seconds.
- Client can click a link to pay via Stripe-hosted checkout.
- Once paid, the invoice status updates to "Paid" within 1 minute.
This becomes your testing checklist at the end. Without it, "done" is whatever the developer says it is.
Plan for What Happens After Launch
Scope the post-launch phase too. Decide before signing a contract:
- Who owns the code and hosting accounts? (Should be you, not the developer.)
- What's the warranty period for bug fixes? (30–90 days is standard.)
- What does ongoing support cost — hourly, retainer, or none?
- How is the codebase documented and handed over?
Skipping this is how founders get held hostage by their first developer. Lock it down in writing.
If you'd rather skip the scoping headache entirely and work with a team that handles discovery, design, and build in one engagement, Axoxweb builds fast, modern websites and web apps for founders who want to launch without the back-and-forth. Visit axoxweb.com to start a conversation.